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NASCAR 09 isn't a tremendous step forward for the series, but it's a solid effort.
Gaming
Sunday, 06 July 2008 13:32

There's no question that with all of the new features, NASCAR 09 is an improvement over previous installments in the series. The gameplay hasn't received much attention, but better presentation, the ability to completely customize your ride, and other minor enhancements make this a game that should please most fans of the sport.

Jeff Gordon's involvement can be seen consistently throughout the game--he's not just the guy on the cover. What makes his involvement unique is that Gordon essentially acts as a pit-crew chief to help users navigate through all of the different stages that a driver must take to reach the winner's podium. The onscreen addition of the four-time Cup champ improves the presentation and results in a better overall experience. However, he's not the only driver to have an impact on the game. EA has finally worked out a deal to add Carl Edwards and his #99 car to the roster. The rest of the field remains the same as a year ago.

 

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FaceBreaker Hands-On
Gaming
Sunday, 06 July 2008 13:31

The first thing you're likely to notice about FaceBreaker is the eccentric stable of boxers shown pummeling each other in any number of prerelease videos and screenshots. We certainly can't fault you for that--each character is dripping with style, from the Jack Black-inspired faux kung fu artist Steve to the suave lady killer Romeo. It's not until you get your hands on a controller that you discover FaceBreaker's hidden depth. Lurking behind two simple attack buttons is a stacking tier of increasingly effective special moves, a ping pong-like parry system, and the ability to simply fight with one arm behind your back when you've mastered it all. We recently took part in our first hands-on session with FaceBreaker, getting a feel for these control mechanics while taking a look at the interesting boxer factory character-creation system.

 

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Wall-E is overflowing with charm, but the simple gameplay makes the experience fall flat.
Gaming
Sunday, 06 July 2008 13:26

The main reason Pixar movies are so revered is that they are able to appeal to both adults and children at the same time. Unfortunately, the same cannot be said for the games based on these movies. Wall-E follows in the path of many cartoon adaptations before it--taking the wholesome aesthetic and crafting a trivial game around it while ignoring a large part of the film's audience in the process. The mechanics in Wall-E are accessible enough that children eager to spend more time with the lovable robot will find an inviting world, but the end result is too short and predictable to provide value for any platforming veterans.

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Film Cameras FM10 from Nikon
Cameras & Handycams
Sunday, 06 July 2008 13:22

 


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Polaroid PoGo portable photo printer hands-on, Engadget reader style
Mobiles
Sunday, 06 July 2008 13:18
Polaroid PoGo

Hold up! Polaroid may not be dead just yet! A trusty reader was nice enough to give us some hands-on time with his new Polaroid Pogo Zink-based printer. The diminutive device is clearly meant to give us that old-school insta-print social feeling with its 2 x 3-inch photos, but results were less than a barrel o' monkeys. Engadget reader David says that while the unit is "cute," there's nothing very instant about it as prints take at least 60 seconds -- not including connection in or Bluetooth pairing time. On the plus side, prints are sturdy and don't tear easily, but David couldn't resist burning one of them just to see how the thermal paper reacted. In the end, he says this is a decent gadget for those in the know, but you're not going to put this at the center of a party like you would an old-school Instamatic. Peep the gallery for David's hands-on goodness.

 Source from engadgetmobile.com

 

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